SIP is important to safety, but, we are good guys, we'll know to keep the system safe!ģ - Open Extensions folder (System/Library/Extensions), copy AppleGraphicsPowerManagement.kext to desktop (or other folder), open the ist into editor (I used the PlistEdit Pro.app), and change the values like writing up.Īttention: verify if your model is 0x0a29 really.ĥ - Use Kext Drop.app or Kext Utility.app (this is not marketing, okay?) Only to facilitate the process to instal this kext, but before, delete the AppleGraphicsPowerManagement.kext into extensions folder.Ħ - (This is important step) Leave the automatic graphics switching select (System Preferences - Energy Saver), if you are using gfxCardStatus.app, same thing!. You can check this on: About System Information -> ExtensionsĢ - Disable SIP (boot into recovery mode, terminal: csrutil disable) ACPI_SMC_PlatformPlugin.kext (IOPlatformPluginFamily.kext).
Only so.ġ - Verify that the file is the original and this loaded (there are mods that remove these files) and if they are the original (Apple signed): Perfect values? I do not know, but it is working for me. (attention: only try this if you really have the problem gpu panic). If you want to try, these are the values changed in the ist:
Not bad.īattery consumption does not change much. I solved the problem by keeping it always at G-State 2 (medium speed), that the problem of stabilizing the voltage not compromise the gpu work.Īnd the performance? Exemple: Cinebench, default (G-state 0) i've about 15fps, with g-state 2 (medium speed): 10fps.). G-state 0 (maximum speed) and G-state 3 (lowest speed). Are related to the thresholds inside AppleGraphicsPowerManagement.kext, like this: This is to maximize performance and battery consumption. G-States go from 0 to 3, are related to the gpu use (idle/load). The problem in the use of nvidia is not the gpu, but the stabilization of the voltage when the gpu changes from g-state 2 to 0 (or 2 to 1), causing the known issues. I discovered that this problem happens every time that g-state change between 2 to 0 (or 2 to 1). I have the famous MacBook Pro 6,2 with GT330m (0x0a29 model). gpurestart and kernel panic logs in Console point to an interaction between "" and the discrete video card.Ĭheck out the graphics card issues in action, in the user video posted below:ĭo let us know in the comments section below, if you are facing any similar issues on your MacBook Pro and the probable workarounds you might have tried to fix them.Well, after years i found a solution (so mine?). I was letting Photos do its thing syncing 13k images, and all of a sudden the whole system locked up and was flashing violently with red/green hues and a sort of checkerboard pattern.ĭo you have iCloud Photo Library activated? For me the panics occur when the upload process runs and "ImageConversionService" maxes out the GPU.Īll the. Some other users are experiencing issues while using Apple's native Photos app wherein the imaging conversion service seems to be the root cause of the problem as evident in the kernel panic logs. I've been working with adobe but no fix yet.
Change the render engine to metal or software only.
Mine is doing the exact same thing in Adobe Premier. When I used the Adobe Media Encoder the graphics card freaked out and computer crashed. Here are the excerpts from a couple of user complaints explaining the graphics-related problems in detail: There is no ruling out the possibility of graphics-driver related issues as some users are facing problems only while using a graphics-intensive app like Adobe Premiere Pro or the Adobe Media Encoder. Meanwhile, folks at 9To5Mac have successfully reproduced the full-range of graphics issues including red tint, texture tearing and black bars running into unrecoverable crashes on their MacBook Pro 2016. It is, however, not yet officially confirmed if the graphics problems are caused by a corrupt firmware or due to a major hardware issue with the onboard GPU.Īpple Store has acknowledged the issue and suggested that it could probably be a hardware problem. Some users have claimed that the issue is mainly associated with the use of Adobe software including Premiere Pro, especially while running the Adobe Media Encoder. The wide range of graphics-related performance issues reported so far include random system crashes/freezes, texture tearing and fragmentation, black bars popping on the display, or a red tint covering the entire screen. The majority of the complaints have been traced back to the 15in model and the graphics related issues have been allegedly affecting both dedicated and integrated GPUs. Several MacBook Pro 2016 units are experiencing some weird graphics-card issues as reported by affected users in a recent post on MacRumors Forums. Graphics card issues with MacBook Pro 2016